sh1ro — CS2 player profile photo

sh1ro CS2

Team Spirit Sniper
Dmitriy Sokolov · Born July 15, 2001 · Russia · Sniper for Team Spirit

Dmitriy “sh1ro” Sokolov is a Russian Counter-Strike 2 AWPer for Team Spirit and one of the most consistent snipers the game has produced. He came up through Gambit Youngsters, held down the AWP for Gambit Esports and then Cloud9, and joined Spirit in December 2023 — a move that turned a rising CIS roster into a Major-winning team. In 2024 he lifted the Perfect World Shanghai Major. Across five straight seasons (2021–2025) he has finished inside HLTV's Top 20, peaking at #3 in 2022.

Positional AWPer and anchor — he wins rounds by not dying, not by taking hero shots.
Age 257 Majors played8 years as a proNickname: Shiro, from the anime series No Game No Life

What are sh1ro's CS2 settings?

sh1ro plays CS2 at 800 DPI with 1.04 in-game sensitivity — an eDPI of 832, or roughly 50 cm per 360° turn. He uses a Logitech G Pro X Superlight 2 White mouse, a SteelSeries QcK Heavy mousepad, 1000 Hz polling, and a Classic Static green crosshair (share code CSGO-9Xqnn-EfrJy-eq2pc-M8Yxa-zqLDR). His zoom sensitivity is 1.00 and his Windows sensitivity is 6.

DPI 800
In-game sensitivity 1.04
eDPI 832 (about 50 cm/360°)
Mouse Logitech G Pro X Superlight 2 White
Mousepad SteelSeries QcK Heavy
Polling rate 1000 Hz
Zoom sensitivity 1.00
Crosshair code CSGO-9Xqnn-EfrJy-eq2pc-M8Yxa-zqLDR
#

Career snapshot

Professional matches only
1.22
Career HLTV rating
Elite tier for an AWPer
77.0%
KAST
Share of rounds with a kill, assist, survival or trade
0.53
Deaths per round
Among the lowest of any active pro
22
Clutches at Big Events
All-time record

These are career-long averages, not a single hot season. The shape of the table is the story: kill volume and damage sit in the ordinary band for a Tier-1 player, while survival and clutch numbers sit at the very top. That combination is what separates a positional AWPer from an aggressive one — sh1ro is not winning rounds by out-fragging the server, he is winning them by still being alive when the round is decided.

Logitech G Pro X Superlight 2 White — mouse used by sh1ro
Logitech
61 gSymmetricalMediumClaw / fingertip hybrid
M

Mouse & sensitivity settings

DPI800
In-game sensitivity1.04
Zoom sensitivity1
eDPI832
Polling rate1000 Hz
Windows sensitivity6

832 eDPI is slightly below the professional average of roughly 846 eDPI, which puts sh1ro in the lower-middle band of the pro distribution — closer to the precision end than the speed end. For an AWPer that is deliberate: a slower effective sensitivity makes long-range tracking and pixel-level flick corrections steadier, and it costs him little because he rarely has to clear a site alone.

Same sensitivity at a different DPI
DPIIn-game sensitivity
4002.08
8001.04
16000.52
32000.26

50 cm/360° is a mid-slow figure. As a rough calibration: with sh1ro's resolution and sensitivity, moving the mouse 50 cm sweeps your view through a full 360°. If you want the same feel on a different DPI, keep the product of DPI and sensitivity constant — at 400 DPI that means 2.08 in-game sensitivity.

Want to match this in your own game? Work out your eDPI, cm/360° and the equivalent sensitivity at your DPI with thefree eDPI calculator, or readwhat eDPI actually measures.

C

Crosshair

Classic Static · green · length 1 · thickness 1 · gap -4 · no outline, no centre dot. A negative gap pulls the four inner lines inward until they overlap slightly at the centre, which keeps the middle of your screen clear while still giving a precise aim point.

Primary
StyleClassic Static
ColourGreen
Centre dotNo
OutlineNo
Outline thickness1
Alpha255
Follow recoilNo
T-styleNo
Inner lines
Length1
Thickness1
Gap-4
Sniper width0
Crosshair share code
CSGO-9Xqnn-EfrJy-eq2pc-M8Yxa-zqLDR

We store this share code alongside the settings above and re-check that the two agree. Last verified September 10, 2026. Share codes change — if this one imports a crosshair that looks different, the player has changed it since.

A negative gap of −4 pulls the four inner lines inward so they overlap slightly at the centre, producing a compact cross with a solid middle. Combined with thickness 1 and length 1, the result is one of the smallest visible crosshairs in the professional pool — it covers almost nothing of what you are aiming at. Green is the most common pro colour because it separates cleanly from CS2's grey-brown map palettes and does not disappear against blood or smoke. No outline and no centre dot means there is nothing in the middle of the screen when he holds a long angle, which is exactly the shot an AWPer cares about.

How to import sh1ro's crosshair in CS2
  1. 1Open CS2 and go to Settings → Game → Crosshair.You can also open the console with the ` key if it is enabled.
  2. 2Click “Share or import” at the bottom of the crosshair panel.This opens the crosshair share code field.
  3. 3Paste CSGO-9Xqnn-EfrJy-eq2pc-M8Yxa-zqLDR and confirm.The preview updates immediately — no restart needed.
  4. 4Verify style is Classic Static, gap is −4, and outline is off.Some share codes import with local overrides still applied.
  5. 5Test it in a deathmatch before you queue.Give it at least 30 minutes — crosshair comfort is mostly familiarity, not geometry.
Other share codes in circulation
Share codeSource and date
CSGO-h7NPj-trPus-hiwWC-97j7z-63qRPListed by config trackers alongside the current code
CSGO-bk5KR-52jw7-tKRaw-7kzdw-hOxoOOlder share code still circulating in guides and videos

Crosshairs change. If one of these looks different in game, you are looking at an older snapshot — the code at the top of this section is the one in the current verified set.

V

Viewmodel

Viewmodel FOV68
Offset X2.5
Offset Y0
Offset Z-1.5
Preset position1
Weapon bobOff
Console command
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 1;

sh1ro runs the classic “right-handed, gun pulled back” layout: the weapon sits low and to the right so it occupies as little of the left-centre of the screen as possible. Offset X 2.5 pushes the gun to the far right edge, offset Z −1.5 pulls it back toward the camera, and viewmodel_presetpos 1 applies the standard preset as the base. For an AWPer the point is simple — the scope is a full-screen overlay anyway, but on rifle rounds the model must not block the left side of a held angle.

L

Launch options

Steam launch options
-console +exec autoexec.cfg
FlagWhat it doesWhy sh1ro uses it
-consoleOpens the developer console on launch.Lets him re-exec a config or adjust a value mid-series without leaving the server.
+exec autoexec.cfgRuns his autoexec config automatically at startup.Guarantees every setting — sensitivity, crosshair, viewmodel, radar — is applied before the first pistol round.

Two flags is unusually minimal. sh1ro does not use -novid, -high or thread-priority flags; on modern hardware the frame-time impact of those is negligible and every extra flag is one more thing that can behave differently on a tournament machine.

{ }

sh1ro's CS2 config

autoexec ready
autoexec.cfg
// sh1ro — CS2 config (verified September 2026) // ── Mouse ── sensitivity "1.04" zoom_sensitivity_ratio_mouse "1" // ── Crosshair ── cl_crosshairstyle "4" cl_crosshairsize "1" cl_crosshairthickness "1" cl_crosshairgap "-4" cl_crosshairdot "0" cl_crosshair_drawoutline "0" cl_crosshaircolor "1" cl_crosshairalpha "255" cl_crosshair_sniper_width "0" cl_crosshair_t "0" cl_crosshair_recoil "0" // ── Viewmodel ── viewmodel_fov "68" viewmodel_offset_x "2.5" viewmodel_offset_y "0" viewmodel_offset_z "-1.5" viewmodel_presetpos "1" // ── Weapon bob ── cl_bob_lower_amt "5" cl_bobamt_lat "0.1" cl_bobamt_vert "0.14" cl_bobcycle "0.98" // ── Radar & HUD ── cl_radar_center_bg_player "1" cl_radar_rotate "1" cl_radar_always_centered "1" cl_radar_scale "0.4" cl_hud_radar_scale "1.05" cl_hud_color "1" cl_hud_scale "1.05"

This is a reference config built from sh1ro's published values. Launch options -console +exec autoexec.cfg load it automatically — save the block as autoexec.cfg in Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo\cfg\.

▶

Video & display settings

Display
Resolution1280×960
Aspect ratio4:3
Scaling modeStretched
Display modeFullscreen
Refresh rate600 Hz
Brightness93%
Advanced video
Boost player contrastEnabled
V-SyncDisabled
NVIDIA ReflexEnabled
NVIDIA G-SyncDisabled
Max FPS500
Anti-aliasing4x MSAA
Shadow qualityHigh
Dynamic shadowsAll
Model / texture detailHigh
Texture filteringAnisotropic 2x
Shader detailHigh
Particle detailHigh
Ambient occlusionMedium
High dynamic rangeQuality
FidelityFX Super ResolutionDisabled

1280×960 stretched on 4:3 is still the most common competitive resolution, and sh1ro is one of the players who has never moved off it. Stretched 4:3 widens enemy models horizontally, which matters more for an AWPer than the reduced field of view costs him — he is holding angles with a scope, not clearing rooms. Everything else is tuned for frame-time consistency rather than looks: V-Sync off, Reflex on, G-Sync off, and a 500 FPS cap that sits comfortably inside the 600 Hz panel's range so the frame rate never oscillates around the refresh ceiling.

▮

Monitor settings

ZOWIE XL2586X+
DyAcPremium
Black eQualizer10
Colour vibrance20
Low blue light0
Picture modeFPS 1
Contrast50
Sharpness8
GammaGamma 3
Colour temperatureUser define
AMAHigh

Black eQualizer at 10 lifts shadow detail so a CT holding a dark corner can still separate a player silhouette from the wall — the single most important monitor setting for an AWPer. DyAc Premium adds backlight strobing on top of the 600 Hz panel to cut perceived motion blur on fast flicks; AMA High sharpens pixel transitions, and the combination is why the XL2586X+ has become a default pick at Tier-1 LANs.

◎

Radar, HUD & weapon bob

Radar & HUD
Radar centres playerYes
Radar rotatesYes
Radar toggle shapeYes
Radar HUD size1.05
Radar map zoom0.4
HUD scale1.05
HUD colourWhite
Weapon bob
cl_bob_lower_amt5
cl_bobamt_lat0.1
cl_bobamt_vert0.14
cl_bobcycle0.98

A rotating, player-centred radar with the map zoomed all the way out (0.4) gives maximum information about where his teammates are holding — which matters more for an anchor than for an entry fragger, because his decision to rotate or hold is driven by what his team already covers. The weapon-bob values are all pulled well below default: sh1ro keeps his gun almost static while moving so the screen does not sway when he strafes between two angles.

⌨

Full gear list

Mouse
Logitech G Pro X Superlight 2 White
59 g, ambidextrous, 800 DPI
Mousepad
SteelSeries QcK Heavy
6 mm cloth, control-oriented surface
Keyboard
Logitech G Pro X TKL RAPID
White, TKL layout
Monitor
ZOWIE XL2586X+
24.1" TN, 600 Hz
Headset
HyperX Cloud II
Closed-back, 53 mm drivers
In-ear monitors
Bose QuietComfort 20
Used under the headset for LAN noise isolation
Chair
Blacklyte Kraken Pro
Built-in adjustable lumbar support
CPU
AMD Ryzen 9 9950X3D
16 cores — chosen for CS2 frame consistency
GPU
NVIDIA GeForce RTX 5080
Drives 600 Hz at 1280×960

A 59 g ambidextrous wireless mouse with Logitech's HERO 25K sensor, in white. It is the same platform the majority of the top CS2 field has converged on — sh1ro is one of many pros who moved to it from the previous generation. For a low-sensitivity AWPer the important part is not the weight but the consistency: the sensor and lift-off behave identically every time he lifts the mouse to reset for a long angle.

Reported alternatives
ItemAlso reported / previously used
MousepadZOWIE G-SR III — Seen in earlier snapshots; the QcK Heavy is the surface most trackers currently list
KeyboardRazer Huntsman V3 Pro TKL White — Reported during the 2025 season before the Logitech swap
MouseZOWIE U3-DW — A short-lived experiment — he has been on the Logitech platform for the bulk of his Spirit stint

Peripherals change more often than settings. Where trackers disagree, both values are listed rather than picking one.

C

Career timeline

2018 → today
2024
Major champion
Spirit won IEM Katowice 2024, the BLAST Premier Spring Final and BetBoom Dacha Belgrade 2024, then closed the year by winning the Perfect World Shanghai Major without dropping a series — beating FaZe 2–1 in the final. It was sh1ro's first Major title. He finished 2024 ranked #6 in the world while donk took #1.
2025
Five straight years in the Top 20
Spirit won BLAST Bounty Season 1, PGL Astana, IEM Cologne and BLAST Bounty Season 2. Spirit lost to MOUZ in the Austin Major quarter-finals and fell to Vitality in the Budapest Major semi-finals. sh1ro closed the season with a 1.20 rating — the fourth highest of any player — plus six EVP awards, and was ranked #5 in the world: his fifth consecutive Top 20 appearance.
2026
Esports World Cup champion
The roster was rebuilt around magixx and zont1x returning. Spirit finished second at IEM Rio 2026 and third at IEM Kraków, then won PGL Astana 2026 — their first title of the year — before reaching the semi-finals of the IEM Cologne Major. In August they won the Esports World Cup 2026, beating FUT 3–1 in the final, with sh1ro posting a 1.14 rating across 17 maps.
★

Trophy cabinet

18 first-place finishes tracked
Majors
EventTeamResult
Perfect World Shanghai Major 2024Team SpiritChampion — Beat FaZe 2–1 in the final
Tournament victories
EventYearTeamResult
Esports World Cup 20262026Team Spirit1st
PGL Astana 20262026Team Spirit1st
BLAST Bounty 2025 Season 22025Team Spirit1st
IEM Cologne 20252025Team Spirit1st
PGL Astana 20252025Team Spirit1st
BLAST Bounty 2025 Season 12025Team Spirit1st
BetBoom Dacha Belgrade 20242024Team Spirit1st
BLAST Premier Spring Final 20242024Team Spirit1st
IEM Katowice 20242024Team Spirit1st
BetBoom Playlist Urbanistic 20232023Cloud91st
IEM Dallas 20222022Cloud91st
V4 Future Sports Festival 20212021Gambit1st
BLAST Premier Spring Final 20212021Gambit1st
IEM Summer 20212021Gambit1st
IEM Katowice 20212021Gambit1st
DreamHack Open November 20202020Gambit1st
Nine to Five 72020Gambit1st
MSI MGA 2019 Finals2019Gambit Youngsters1st
Deep runs and runner-up finishes
EventResultNote
IEM Rio 20262ndLost 0–3 to Vitality in the final
IEM Cologne Major 20263rd–4thLost the semi-final to eventual champions Falcons
StarLadder Budapest Major 20253rd–4thLost the semi-final to Vitality
BLAST Premier World Final 20212nd
PGL Major Stockholm 20213rd–4th
ESL Pro League Season 172nd
ESL Pro League Season 132nd
◆

Individual awards & rankings

HLTV Top 20 Players of the Year
YearRankYear-end rating
2021#41.24
2022#3—
2023#8—
2024#6—
2025#51.20
MVP awards
  • IEM Katowice 2021 — Gambit
  • IEM Fall 2021 CIS — Gambit
  • V4 Future Sports Festival 2021 — Gambit
  • Funspark ULTI 2021 Finals — Gambit
Records
  • Most clutches won at a Big Event — 22 — An all-time record in Counter-Strike
  • Five consecutive HLTV Top 20 finishes (2021–2025) — Only a small group of players has a streak this long
  • Forbes Russia 30 Under 30, 2021 — #1 in Sport — Ranked ahead of athletes from traditional sports
▤

Career statistics

1,317 maps · 591 matches · 32,940 rounds
MetricValueWhat it means
Career HLTV rating1.221.20 across the 2025 season — 4th highest in the world
ADR (average damage per round)78.2Consistent damage even on low-frag maps
KAST77.02%Very high round participation for a passive role
Kills per round0.77Modest volume — he trades frags for survival
Deaths per round0.53Most pros sit between 0.60 and 0.65
K–D difference per map+5.96Positive on average across 1,317 tracked maps
Win rate72.9%431 wins from 591 tracked matches
Maps played1,317Sample covers professional matches only
Rounds played32,940Large enough sample for stable averages
Impact rating~1.15Lower volume, higher value per action
Headshot percentage~15%AWP-heavy profile — body shots, not headshots
Career prize money$1M+Approximate, aggregated from public tournament prize records

Read together, 0.53 deaths per round and a 77% KAST explain the 22-clutch record: a player who is alive in most rounds eventually plays most of the late-round situations, and the sample compounds. If you are comparing yourself to these numbers, the useful one is deaths per round — it is the only stat on this list that a mid-level player can move meaningfully in a month.

⚑

Team & teammates

On Team Spirit since December 17, 2023
Current roster
HandleNameCountryRoleNote
donkDanil KryshkovetsRussiaRiflerThe most explosive entry fragger in CS2; #1 in the world in 2024.
sh1roDmitriy SokolovRussiaAWPerThis page.
magixxBoris VorobievRussiaRiflerReturned to the roster for the 2026 season.
zont1xMyroslav PlakhotiaUkraineRiflerAlso returned for 2026; anchors the CT side with sh1ro.
tN1RAndrey TatarinovichBelarusRiflerJoined for 2026 and took on a larger share of the late-round load.
chopperLeonid VishnyakovRussiaIGL / coachLong-time in-game leader; moved out of the active five for 2026.

Head coach:Sergey “hally” Shavaev

Career teams
TeamPeriodNote
team72018Self-assembled first roster
FLuffy Gangsters2018Signed the team7 lineup
Vyalie Pitoni2018Short stint
Gambit Youngsters2019–2020Academy squad; won MSI MGA 2019 Finals
Gambit Esports2020–2022IEM Katowice 2021 champion, career-high 1.24 rating
Cloud92022–2023IEM Dallas 2022 champion
Team Spirit2023–presentShanghai Major 2024 champion; EWC 2026 champion
◈

How sh1ro plays

sh1ro is a positional AWPer and anchor. He holds angles instead of hunting duels, and he is built around the idea that surviving a round is more valuable than an extra kill — a living AWPer keeps the most expensive gun in the game for the next round, keeps providing information, and can still hold a retake.

Hold, don't push
Where an aggressive AWPer like m0NESY creates space by taking duels, sh1ro creates it by refusing them. He sets up in positions opponents have to walk into, then punishes the peek. That is why his kill volume is ordinary and his impact is not.
The survival premium
A 0.53 deaths-per-round rate is the number that explains his career. Most pros sit at 0.60–0.65. Over 32,940 tracked rounds that gap is worth thousands of extra rounds where Team Spirit still has an AWP alive, an extra save, or a 5v4 instead of a 4v4.
Elite in the clutch
22 clutches at Big Events is an all-time record. Late-round AWPing rewards exactly the skills he is best at — composure, crossfire discipline, and knowing which of several angles is the one an opponent will actually take.
The perfect counterweight to donk
Spirit's system is built on the tension between donk's aggression and sh1ro's control. donk forces chaos on the attack; sh1ro provides order on the defence. It is a genuinely complementary pairing rather than two stars competing for the same space.
Why he is a better role model than a highlight reel
His style does not require superhuman reaction time. Patience, positioning and decision-making are trainable, which makes sh1ro one of the more realistic players for an aspiring AWPer to study — even though the results are not flashy enough to trend.
“Drop AK to donk, drop AWP to sh1ro, that's all the tactic.”
— Leonid “chopper” Vishnyakov, Spirit IGL / coach
A joke that is also an accurate summary of Spirit's economy priorities.
“He would eat me for breakfast.”
— Ilya “m0NESY” Osipov, Falcons AWPer
Asked at the Budapest Major 2025 which AWPer would beat him head-to-head.
⇄

How sh1ro compares

sh1ro sits at one end of the AWP spectrum. These are the numbers that separate him from the players he is most often compared with.

PlayerTeamAWP styleDPISenseDPIMouse
sh1roTeam SpiritPositional / anchor8001.04832Logitech G Pro X Superlight 2 White
m0NESYTeam FalconsAggressive / space-taking4002.20880Logitech G Pro X Superlight 2 White
ZywOoTeam VitalityHybrid / rifler-AWPer4001.60640Logitech G Pro X2 SUPERSTRIKE
donkTeam SpiritEntry rifler4002.501000ZOWIE x donk (unreleased)

eDPI figures are from each player's currently tracked settings and change over time; treat them as a snapshot, not a fixed attribute. What the table is really showing is that eDPI does not predict role — sh1ro and m0NESY sit 48 eDPI apart and play completely different games with the AWP.

↑

How to play like sh1ro

sh1ro's numbers suggest a training routine built around decisions rather than reflexes. If you want to play like him, these are the parts of his game worth copying in order.

Start with your death count, not your kill count
Track only your deaths for a week in deathmatch and competitive. sh1ro's edge is a 0.53 DPR; most players can cut 0.05 off their own number just by stopping the two or three unnecessary peeks they take every map.
Learn three angles per site, not ten
A positional AWPer is only as good as his knowledge of where an opponent must appear. Pick one site on one map, and learn the three positions that cover the entry paths.
Practise clutches on purpose
His record 22 Big Event clutches come from repetition in the exact state. Use a retake or clutch scenario server rather than aim trainers — the skill being trained is threat prioritisation, not flick speed.
Copy the crosshair, then adjust the sensitivity
Import CSGO-9Xqnn-EfrJy-eq2pc-M8Yxa-zqLDR first — it is free to try. Then work toward 832 eDPI from wherever you are now, in steps of about 10% per week.
Use his resolution only if your monitor supports it
1280×960 stretched assumes a 4:3-capable panel and enough GPU headroom to hold a high frame rate. On a 1080p 27-inch screen the trade-off is usually not worth it.
?

Things worth knowing about sh1ro

  • He started playing Counter-Strike at the age of five, introduced by his uncle, and played CS 1.6 until he switched to CS:GO in 2013.
  • He funded his first competitive setup by trading FACEIT points for CS:GO skins and selling them — he has described this as the thing that made a pro career possible.
  • His nickname comes from Shiro, a character in the anime series No Game No Life. He has said he would probably pick a different one now.
  • He ranked first in Forbes Russia's 30 Under 30 list in the sport category in 2021, ahead of athletes from traditional sports.
  • He chose Counter-Strike over Dota 2 as a teenager because he found the shooting mechanics more interesting.
  • After winning the Esports World Cup 2026 he pushed back on talk of Grand Slams and future Majors, saying the team needed to focus on their game rather than the trophy chase.
F

Frequently asked questions

34 answers
Settings7
What sensitivity does sh1ro use in CS2?Settings

sh1ro uses 800 DPI with 1.04 in-game sensitivity, which gives him an eDPI of 832 — approximately 50 cm per 360° turn. That is slightly below the professional average of about 846 eDPI.

What DPI does sh1ro use?Settings

800 DPI. He has stayed on 800 DPI for the majority of his career, with his in-game sensitivity adjusted around it rather than the other way round.

What is sh1ro's eDPI?Settings

832 eDPI, calculated as 800 DPI × 1.04 in-game sensitivity. That converts to roughly 50 cm per 360° turn in CS2.

What is sh1ro's zoom sensitivity?Settings

1.00. He uses the same effective sensitivity while scoped as while unscoped, which keeps his AWP flicks and his rifle tracking on the same muscle memory.

What polling rate does sh1ro use?Settings

1000 Hz. Some trackers have reported him on 2000 Hz at points during the 2025–2026 season; 1000 Hz is the value listed in the most recent verified snapshot.

What is sh1ro's Windows sensitivity?Settings

6, the default midpoint, with raw input enabled and mouse acceleration off. That combination means Windows is not modifying his input at all — what the mouse reports is what CS2 receives.

What is sh1ro's cm/360?Settings

Approximately 50 cm per 360° turn. If you want the same effective sensitivity at a different DPI, keep DPI × sensitivity constant: at 400 DPI that is 2.08, at 1600 DPI it is 0.52.

Crosshair4
What is sh1ro's crosshair code?Crosshair

CSGO-9Xqnn-EfrJy-eq2pc-M8Yxa-zqLDR. It is a Classic Static crosshair, green, with length 1, thickness 1 and a gap of −4, and no outline or centre dot.

How do I import sh1ro's crosshair into CS2?Crosshair

Open Settings → Game → Crosshair in CS2, click “Share or import”, paste CSGO-9Xqnn-EfrJy-eq2pc-M8Yxa-zqLDR, and confirm. Check that the style is Classic Static and the gap is −4 afterwards, because local overrides occasionally survive the import.

Why is sh1ro's crosshair gap negative?Crosshair

A gap of −4 pulls the four inner lines inward until they overlap at the centre, producing a compact cross with a solid middle. With thickness 1 and length 1 it covers almost none of the target — useful when you are holding a long angle with an AWP and need an unobstructed view.

Did sh1ro change his crosshair?Crosshair

Yes, several times. Older share codes such as CSGO-h7NPj-trPus-hiwWC-97j7z-63qRP and CSGO-bk5KR-52jw7-tKRaw-7kzdw-hOxoO still circulate in guides and videos; the code listed here is the one in the current verified snapshot.

Gear8
What mouse does sh1ro use?Gear

A Logitech G Pro X Superlight 2 in white — a 59 g ambidextrous wireless mouse with Logitech's HERO 25K sensor. He moved to it from the previous generation of the same mouse.

What mousepad does sh1ro use?Gear

A SteelSeries QcK Heavy — a 6 mm control-oriented cloth pad. Some trackers have listed a ZOWIE G-SR III at earlier points, so this is one of the more frequently swapped items in his setup.

What keyboard does sh1ro use?Gear

A Logitech G Pro X TKL RAPID in white. He used a Razer Huntsman V3 Pro TKL during parts of the 2025 season before moving to the Logitech board.

What monitor does sh1ro use?Gear

A ZOWIE XL2586X+, a 24.1-inch TN panel running at 600 Hz. He plays at 1280×960 stretched on 4:3, with Black eQualizer at 10 and DyAc Premium enabled.

What headset does sh1ro use?Gear

A HyperX Cloud II, with Bose QuietComfort 20 in-ear monitors underneath at LAN events for noise isolation.

What PC does sh1ro use?Gear

An AMD Ryzen 9 9950X3D paired with an NVIDIA GeForce RTX 5080 — a build chosen for frame-time consistency at 600 Hz rather than raw average frame rate.

What resolution does sh1ro play at?Gear

1280×960 with a 4:3 aspect ratio and stretched scaling, in fullscreen, with boost player contrast enabled. One tracker has listed 1152×864 at points, but 1280×960 is the long-standing setting.

What are sh1ro's launch options?Gear

-console +exec autoexec.cfg. Just two flags — the console for mid-series adjustments and the autoexec so his config is guaranteed to load before the first round.

Career10
Who is sh1ro?Career

Dmitriy “sh1ro” Sokolov is a Russian Counter-Strike 2 AWPer who plays for Team Spirit. He has been a professional since 2018 and has finished inside HLTV's Top 20 in each of the last five seasons.

What is sh1ro's real name?Career

Dmitriy Sokolov — rendered in full as Dmitriy Eduardovich Sokolov.

How old is sh1ro?Career

25. He was born on July 15, 2001, in Cheboksary, Russia.

Where is sh1ro from?Career

Cheboksary, Russia. He plays under the Russian flag.

What team does sh1ro play for?Career

Team Spirit, which he joined on December 17, 2023. He previously played for Cloud9 and, before that, Gambit Esports and Gambit Youngsters.

Has sh1ro won a Major?Career

Yes — the Perfect World Shanghai Major 2024 with Team Spirit, beating FaZe 2–1 in the final. It was his first Major title after six previous appearances.

What is sh1ro's highest HLTV ranking?Career

#3 in the world, in 2022, while playing for Cloud9. His full record is #4 (2021), #3 (2022), #8 (2023), #6 (2024) and #5 (2025).

How much prize money has sh1ro earned?Career

Over $1 million, aggregated from public tournament prize records. Individual trackers differ because they count different event tiers and showmatch income, so treat the figure as approximate.

Who are sh1ro's teammates?Career

Spirit's active roster is donk, magixx, zont1x and tN1R, with Leonid “chopper” Vishnyakov moving out of the active five for the 2026 season. Sergey “hally” Shavaev is head coach.

Why is sh1ro called sh1ro?Career

The name comes from Shiro, a character in the anime series No Game No Life. He has joked that he would pick a different one if he could start over.

Playstyle5
What role does sh1ro play?Playstyle

AWPer and anchor — a positional AWP rather than an aggressive one. He holds defensive angles, survives rounds at an unusually high rate, and closes out late-round situations.

Is sh1ro better than m0NESY?Playstyle

They are not really the same player. m0NESY takes space and creates duels for himself; sh1ro refuses duels and punishes opponents who take them. Head-to-head in 2026, m0NESY himself named sh1ro as the AWPer who would beat him in a one-on-one.

What is sh1ro's clutch record?Playstyle

22 clutches won at Big Events — an all-time record in Counter-Strike, and the clearest single number that describes what he is best at.

Why does sh1ro die so rarely?Playstyle

His deaths-per-round sits at 0.53 against a pro average of roughly 0.60–0.65. That is a deliberate consequence of his positioning: he plays spots where opponents have to come to him, and he does not take the even-duel peeks that inflate a kill count and end a round.

Is sh1ro's playstyle good for beginners to copy?Playstyle

The decision-making, yes — arguably more than any other top AWPer, because it does not depend on superhuman reaction time. The results will not look impressive, which is exactly why most players do not learn it.

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How this page is built. Every setting on this page comes from ProAiming's own professional player database, cross-checked against tournament broadcast overlays, player-streamed configs and published rosters. Settings are re-verified on a rolling basis and the date at the top of this page reflects the last check for sh1ro specifically.
  • Settings and gear: September 10, 2026 snapshot.
  • Career results, trophies and HLTV rankings: aggregated from public tournament records through September 2026.
  • Performance statistics: professional matches only — the current sample is 1,317 maps · 591 matches · 32,940 rounds.
  • Prize money: approximate. Individual trackers disagree because they count different event tiers.
  • Where sources conflict, both values are shown rather than one being picked. Default peripheral choices reflect the most recent verified setup.
Last updated: September 10, 2026 · All players · Mouse database