#5 most used Logitech G Pro X2 SUPERSTRIKE
Logitech

Logitech G Pro X2 SUPERSTRIKE

181 pro players using it 7.52% of all pro setups #5 of 397 in our database Wireless Symmetrical
61gWeight
44KMax DPI
8000Polling
13Pros with full settings

Full specifications from our spec database — measured values, not marketing copy

Sensor & performance
Sensor
HERO 2
Max DPI
44K
Polling rate
8000 Hz
Shape
Symmetrical
Buttons
Main switches
Logitech HITS
Button force
—
Suited grips
Claw / Fingertip
Physical
Weight
61 g
Dimensions (L×W×H)
11.8 × 6.2 × 3.9 cm
Size class
Medium
Connection
Connection
Wireless
Price
Not tracked — we don't publish prices we can't verify

Pros using this mouse 13 pros in our CS2 database run this mouse — tap any card for their full settings, crosshair and viewmodel

Our take 181 pros — and every one of them is here for the click

ProAiming editorial

The numbers are familiar: 181 pros in our database run the SUPERSTRIKE, putting it fifth overall — but inside that count is a hint that's worth your attention. The SUPERSTRIKE is the same shell as the Superlight 2, the same sensor, the same 8kHz wireless, the same 90-hour battery. What changes is one thing, and one thing only: the main keys. Every other upgrade this mouse makes is plumbing. HITS is the whole point.

HITS — Haptic Inductive Trigger System, if you want the acronym — replaces the mechanical microswitches under your main buttons with a copper-coil inductive analog sensor. There is no debounce delay, no double-click creep, and the actuation point is 10 levels of adjustment you can scroll through in G HUB. Rapid Trigger adds another 5 reset points, which is the same trick keyboards have been using for half a decade, finally on a mouse. The advertised result is up to 30 milliseconds shaved off click latency; Caps (G2) described the feeling as "going from public servers to LAN." We can't measure that directly, and "feel" is a word every mouse review uses loosely — but the underlying mechanism is real, the numbers are public, and 181 pros made the switch on their own time. There is also an answer here for the "this is only for pros" crowd: HITS settings are shareable. G HUB turns a full click configuration into a HITS code — paste a pro's and your buttons actuate the way theirs do, hand yours out the same way. It is the closest a mouse has come to the crosshair-code culture players already trade.

The short version: a Superlight 2 with a click that finally feels designed, not inherited. If you've ever wished the Superlight's main keys felt crisper or wanted real rapid trigger on a mouse — this is what you've been waiting for. If you were happy with the Superlight's click, the SUPERSTRIKE is overkill.

Two honest caveats. The shell is identical to the Superlight 2 down to the side buttons and PTFE feet, so if you didn't love that shape the first time, this one won't convert you — 61g instead of 60g is the weight tax HITS adds.

And HITS is useless without Logitech G HUB installed; the analog actuation levels and rapid trigger settings live in software. If you run a driverless setup, you'll get a working mouse with default clicks and none of the customization.

Third, from measurement rather than marketing: the HITS hardware sits directly under your main buttons, and side-by-side reviews found the SUPERSTRIKE more front-heavy than the Superlight 2 — one gram on the scale, a nose-heavy balance some hands feel. The side buttons are inherited unchanged from the Superlight 2, soft feel and back-button pre-travel included.

Who it's for

  • Players chasing the fastest possible click latency in tactical FPS. HITS is engineered around shaving milliseconds, and 181 pros didn't switch for fun.
  • Existing Superlight 2 owners who already love the shell but want the upgraded internals. The migration is the easiest in the lineup — same shape, same sensor, same dongle ecosystem.
  • Players who A/B against Razer Viper V3 Pro and want the same 8kHz wireless with a more neutral, flatter shell.
  • Anyone with a modern G HUB setup who'll actually use the 10 actuation levels and 5 rapid trigger points. HITS without G HUB is half a mouse.
  • Fingers that fatigue over long sessions. A low actuation point means less physical work per shot — a comfort case no mechanical switch can make.

Who should skip it

  • Drivers-off purists. ZOWIE EC2-DW exists for you. HITS' headline features are all in software.
  • Players who love the Superlight 2's click. HITS is a different click, not a better one.
  • Anyone who wanted something different from the Superlight shell. Same ambidextrous medium shell, same hump, same side profile — just one gram heavier.

Alternatives to consider

Each is a real pick, not filler — with one concrete reason to choose it over this mouse.

Logitech
G Pro X Superlight 2
298 pros · 60g · same shell

Identical shell and sensor; loses HITS and 1g of weight, gains the most-used mouse in our database. If your click already feels fine, HITS is solving a problem you don't have.

G Pro X Superlight 2 →
Razer
Viper V3 Pro
287 pros · 54g · symmetrical

7g lighter, raised rear hump, Razer Optical Gen-3 switches (no actuation adjust), Faker's mouse. If you wanted a Viper-shaped shell with HITS-level features, this is the closest Razer build.

Viper V3 Pro →
ZOWIE
EC2-DW
33 pros · 60g · ergonomic

You actually wanted an ergo shape, not a click feel. EC2-DW is the same weight class, completely driver-free, and a CS community favorite for a decade.

EC2-DW →

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FAQ

Does HITS have a click-life rating — or does it just never wear out?

HITS replaces physical microswitches with inductive analog sensing — there's no mechanical contact to wear, so there's no traditional 'million clicks' rating and no double-click failure mode at all. Logitech rates LIGHTFORCE (the Superlight 2's hybrid) at 70M clicks for comparison; HITS sidesteps the question entirely because the actuation is contactless.

What does rapid trigger actually do on a mouse?

Rapid trigger resets the switch the instant you start releasing, not at a fixed reset depth. On the SUPERSTRIKE that means holding a click in Valorant or CS2 and tapping out shots re-arms faster — Logitech gives 5 reset levels. It's the same concept that made Wooting keyboards famous, now applied to the button you click, not the key you press.

Can I use the SUPERSTRIKE without G HUB installed?

Yes, as a mouse — it works out of the box at default actuation. But everything that makes it special lives in G HUB: the 10 actuation levels, 5 rapid-trigger resets, and 0-5 haptic intensity are all software-controlled. Driverless purists get a standard click and none of the HITS behaviour. If you refuse to install G HUB, the ZOWIE EC2-DW is the driverless answer. And the most common complaint goes one step deeper: advanced HITS settings do not fully persist to onboard memory — a custom actuation point or rapid-trigger profile stays active only while G HUB runs in the background.

Will HITS come to other Logitech mice?

Logitech says the technology will reach more models down the line — no timeline given. HITS needs coils and haptic actuators under each main button, which is why it sits in the top-tier PRO X2 slot for now. If you want software-defined clicks today, the SUPERSTRIKE is the only door. If you want the most proven all-round Logitech mouse, LIGHTFORCE on the Superlight 2 is still the answer.

Why is 61g 'heavier' than the Superlight 2's 60g?

That 1g is the HITS hardware. The SUPERSTRIKE packs inductive coils and haptic actuators under each main button — electromagnetic gear is physically heavier than a spring-loaded switch. Logitech's own materials mention a 65g target weight before final tuning; 61g shipped is the cost of the category's most advanced click. The gram itself is nothing — where it sits is the part some hands notice.

Mouse rapid trigger — is it as useful as on a keyboard?

Less, and the specs hint at why: a main button travels about 0.65mm in total, so the reset-point savings are a fraction of what a Hall-effect keyboard gives you. What changes your game is the actuation setting, not the reset. Set it to level 1 or 2 and a resting fingertip fires a click; Logitech says most pros who test it park it at the lowest level and leave it there. Independent testing backs the claimed up-to-30ms latency cut. Rapid trigger is the second feature. The actuation point is the product.

It doesn't click — is that a problem?

It does click, just not in your ears. A linear haptic motor under each main button reproduces the sensation, with six intensity levels — set it to zero for complete silence, or raise it until it lands close to a mechanical switch. Most players adapt inside a weekend. The honest trade-off: a quiet mouse means losing the audible confirmation some players rely on, and the click you feel is generated rather than mechanical. Whether that bothers you is a matter of taste — for a lot of testers, going back to a standard switch afterwards felt like the downgrade.

Make it fit